高盛说


据高盛(Goldman Sachs)称,投资者忽略了孩之宝(Hasbro)游戏组合的实力。分析师史蒂芬·拉斯奇克(Stephen Laszczyk)将玩具制造商的股票从中立那里购买,并将其12个月的目标目标提高了19美元至85美元。这表明该股票可以从周一结束时增加约15.1%。 Laszczyk在周一给客户的票据中写道:“我们认为,孩之宝的位置良好,可以超过2026年以上收入,调整后的EBITDA和自由现金流的共识期望。”他补充说,他的17.5倍目标价值倍数与其他规模的视频游戏和数字媒体公司交易一致。 The analyst's pointed to three factors driving his upgrade and price target hike: Magic: The Gathering's new Universes Beyond sets, which include card designs from Fortnite, Dungeons & Dragons and Marvel properties The company's self-published digital gaming strategy “Better-than-feared” performance from the toy business as tariff relief, market share growth and pricing insulate profitability HAS 1Y line Hasbro stock performance over the past year.拉斯奇克(Laszczyk)对孩之宝(Hasbro)的投资论文的关键是他对海岸巫师(WOTC)的增长期望,他希望这将在公司倾向于数字游戏的过程中贡献孩之宝(Hasbro)的EBITDA大多数。 He forecasts WOTC's revenue will see roughly 7% compound annual growth over the next five years — from $1.755 billion in 2025 to $2.454 billion in 2030. “We believe that long-term execution opportunities in the WOTC segment are underappreciated by the market, while near-term macro risks to profitability in the Consumer Products segment are overstated (as discussed within),” Laszczyk said. “因此,我们认为目前为投资者提供了一个有吸引力的风险奖励偏斜,并在接下来的12个月内采用强劲的催化剂道路。”拉斯奇克(Laszczyk)认为,总体上是由孩之宝(Hasbro)的自出版游戏业务驱动的,他认为这可以在未来5年内每场比赛的收入在1.5亿至3亿美元之间,每年约4.5亿美元。根据分析师的说法,魔术集会将是孩之宝(Hasbro)的第一个10亿美元品牌,该品牌由较高的玩家量,每张玩家花费和增加应用程序参与度。根据Laszczyk的说法,与其同龄人相比,孩之宝也是耐用的游戏。他说:“孩之宝从强大的IP(例如,变形金刚,漫威,垄断,聚会上的魔术)中受益于玩具行业中最灵活,最强的供应链之一。” “鉴于这些特征,我们认为孩之宝的巨大规模是使公司脱离行业供应较大弱点的关键因素。”孩之宝(Hasbro)股票在上市上增长了近2%。股票今年一直在抨击,当时飙升了32%。

(Tagstotranslate)投资策略(T)股票市场(T)Hasbro Inc(T)商业新闻



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